![]() ![]() Set this variable equal to 0 at the beginning of the program. Hint: You can use a variable gameOver to help you decide when the game is over. ![]() When the game ends, it should display the user’s final score.The Finch’s beak and buzzer should indicate when the user scores a point and when the game ends.For example, the time to move the Finch into the correct position might decrease as the score increases. The game should get harder as the user scores more points. ![]() If it is, the score should increase and a new round should start.
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